Friday 27 February 2015

Diamond Hunt - Lesson 4

Lesson Objectives

 - complete Diamond Hunt Evidence
 - Test and Evaluate your game

Red Task - DIAMOND HUNT TASK D
Add a sprite of your choice and call it monster. The monster should chase the miner. It will do this by pointing towards the miner and moving one step. It should repeat this process until it is touching the miner

Use these blocks to complete this task

Test your program works and then add a screenshot to your evidence document

    Orange Task - DIAMOND HUNT TASK E

    Add code to your monster so when it is touching the miner its says game over and stops all the scripts
    Use the blocks to complete this task


    Test your program works and then add a screenshot to your evidence document


    Green Task - DIAMOND HUNT TASK F

    Add code to the blocks you used in (b) so that after the miner has said "I'm going to be rich" that part of the program waits until 5 diamonds have been collected. The miner should then say "I win" for one second before the program stops



    Test your program works and then add a screenshot to your evidence document 
    Fill in the test plan table in part F of Diamond Hunt evidence document

    Plenary

    • Write an evaluation of your work
    • Use full sentences
    • Give reasons for what you say
    • Give as much detail as you
      • How well my game works
      • Problems I had making my game
      • How I overcame the problems
      • Bugs that my program still has
      • Future improvements that I could make

    Diamond Hunt - Lesson 2

    Lesson Objectives

     - identify and document the requirements of the Diamond Hunt game
     - complete a flow chart of the elements of the game

    Starter
    Open draw.io and complete your Diamond Hunt Planning flowchart from last lesson


    Main
    Red Task:
    Download and Save the following file to your 
    SITES - Computer Science - Diamond Hunt folder

    Diamond Hunt Evidence Document

    Orange Task
    Insert your list of game requirements from last lesson in to your Diamond Hunt Evidence 



    Green Task
    Download your completed planning flowchart as a .png file 


    Insert in to your Diamond Hunt Evidence document



    Plenary

    See DRAG and DROP - Exercises 10 - 15 on ICT WORKOUT quizzes.

    SEQUENCES & FLOWCHARTS - click HERE

    Tuesday 24 February 2015

    Future Soundz - Web Design - Exam Practice

    Lesson Objectives

    Develop web exam design skills using Dreamweaver

    Starter


    Main

    Over the next four lessons you will be following a practice web exam paper similar to the Recycle Drive website that you made before.

    Task 1: 
    Look back at your Powerpoint Draft of this task.
    Read through the exam paper you have been given before you start


    Task 2:
    Create the banner in suitable software and save in a suitable format

    Task 3:
    Create the website following the specifications listed in the exam paper

    You can follow the guidance below to practice your skills if you need to:

    How to Guide:



    How to Video Playlist:


    Plenary
    Review your progress against the mark scheme in the Assets folder and set yourself two targets for improvement next lesson

    Monday 9 February 2015

    Unit 1 - Web Exam - Recycle Drive

    Lesson Objectives

     - understand the Mark Scheme for the Recycle Drive task
     - self assess Recycle Drive work 
     - identify areas for improvement 

    Starter

    Open your Recycle Drive and Manage Sites

    Main

    Red Task:
    Open your website in Internet Explorer
    Use the Mark Scheme HERE to self assess your work

    Orange Task
    Write an Evaluation of your site using  THIS document

    Green Task
    Make changes to your work in order to improve your grade

    Plenary

    Re-assess your work again. Has your grade gone up?

    Binary & Logic REVISION

    Click on the links below for some fun Binary and Logic Gates Revision....

    Practice Exam on Thursday, Real Exam on Friday

    Logic Gate Scratch Game

    BBC Bitesize

    Binary Fun

    Matching pairs game

    Counting with your fingers

    Scratch binary game

    Scratch binary tutorial

    Binary tutorial

    Thursday 5 February 2015

    Unit 1 - Web Exam Inserting Email Links

    By now, you should have:
     - set up your Template, including your Banner
     - built your other pages
     - linked all pages
     - added images and text

    Starter

    Look at a friends website so far in Internet Explorer. Tick off the checklist above and suggest ONE improvement
    Main

    In today's lesson you need to link particular text to an email address.

    Watch the video below for guidance:



    Spend the rest of the lesson adding any remaining text and images just as you have on your Powerpoint draft. 

    Use the exam paper (green) in your folder to ensure each page includes all that it should.

    10A2 - What Type of Learner Are You?

    Click on the logo below to answer the questionnaire:


    Once you've answered the questions, you will receive a chart to show you what type of learner you are:


    Once you know what type of learner you are go to this website http://www.johndclare.net/a_multipleintelligences.htm 

    It has a list of lots of different types of revision strategies. Use the time to look up any they are not aware of and start building up a personal list of 

    Wednesday 4 February 2015

    Diamond Hunt - Lesson 3

    Lesson Objectives

    • Use the appropriate code to the Diamond Hunt game to meet the requirements
    • Document your evidence

    Starter

    • Using www.draw.io finish the flowchart for your Diamond Hunt game 
    • Make sure you include all of the items from your list of what the game has to do

    Main


    RED TASK - DIAMOND HUNT TASK B


    B) Add code to the Miner sprite so that when the Green flag is pressed the miner says i'm going to be rich for 1 second
    Use the say block to complete this task

    Test your program works and then add a screenshot to your evidence document


     AMBER TASK - DIAMOND HUNT TASK C

    C) Add the code for the Diamond Sprite so that it hides if it touches the miner. The variable diamond should increase by 1.
    Use these 5 blocks to complete this task 


    Test your program works and then add a screenshot to your evidence document


    GREEN TASK - DIAMOND HUNT TASK D


    D) Add a sprite of your choice and call it monster. The monster should chase the miner. It will do this by pointing towards the miner and moving one step. It should repeat this process until it is touching the miner
    Use these blocks to complete this task

    Test your program works and then add a screenshot to your evidence document

      Plenary

      • Make sure that you have screenshots of your work into your evidence document
      • Annotate your screenshots to explain what you have done for each task

      Monday 2 February 2015

      Scratch - Lesson 4 - Iteration

      Lesson Objectives

      Demonstrate iteration programming using Scratch


      Starter

      Click the picture to learn about iteration





      Main

      Red Task:

      Open your game from last lesson:

      Task 1:
      Add a forever loop to your 'good item' sprite so it moves in a way of your choice - by using the arrow keys for example.

      Orange Task

      Task 2:
      Add a text bubble to your game so that your enemy sprite says something to your main character at the start of the game


      Green Task

      Task 3:
      Work on your game to add other elements that you would like. You can use internet research to help

      Plenary

      a) Open your Scratch Evidence Document
      b) Complete the Lesson 4 section
      c) Save your work



      Homework
      Complete the next task in your HomeStudy booklet

      DUE: Next ICT Lesson

      Diamond Hunt - Lesson 2

      Lesson Objectives

       - identify and document the requirements of the Diamond Hunt game
       - complete a flow chart of the elements of the game


      Starter
      Open draw.io and complete your Diamond Hunt Planning flowchart from last lesson


      Main
      Red Task:
      Download and Save to your SITES - Computer Science - Diamond Hunt folder

      1. Diamond Hunt Template Checklist
      2. Diamond Hunt Evidence Document

      Orange Task
      Insert your list of game requirements from last lesson in to your Diamond Hunt Evidence 




      Green Task
      Download your completed planning flowchart as a .png file 


      Insert in to your Diamond Hunt Evidence document




      Plenary

      See DRAG and DROP - Exercises 10 - 15 on ICT WORKOUT quizzes.

      SEQUENCES & FLOWCHARTS - click HERE